A-1. mc-ss-Unarmed-CG.pdf
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- Attached to
- Virtual Drill Camp Competition Grading Federal contract opportunity
- Solicitation number
- M00264-25-Q-5529
- Issued by
- United States Marine Corps
About this file
This is a scoring sheet template for judging color guard performances at the 2025 USMC JROTC National Drill Championship Unarmed Division. The sheet outlines a 22-step color guard sequence that includes movements like uncasing colors, report in/out, color reverses, wheel marches, eyes right, and other standard drill commands.
Each movement is assigned a specific point range, with a total possible score of 320 points per judge. The template includes spaces for four judges to score each element, with higher point values (0-50) allocated to uncasing colors and reporting procedures, while standard movements are worth 0-10 points each. The form includes a penalties section for deductions related to boundary violations (-10 points), incorrect commands (-5 points), pause violations (-5 points), and major/minor deductions for cadence and uniform violations. Key requirements include maintaining a 5-second pause after executing bold uppercase shaded commands and adding "Forward March" commands after all wheel and reverse movements.
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Other files for this federal contract opportunity
| File | Type | Posted |
|---|---|---|
| E-1. AMENDMENT 0001 (COMBINED SYNOPSIS-SOLICITATION).docx | DOCX document | |
| A-1. mc-ss-Armed-INS.pdf | ||
| A-1. mc-ss-Unarmed-Reg.pdf | ||
| A-1. PWS.pdf | ||
| D-1. Combined Synopsis-Solicitation (DEC 2023).pdf | ||
| A-1. mc-ss-Armed-Ex.pdf | ||
| A-1. mc-ss-Unarmed-Ex.pdf | ||
| A-1. mc-ss-Unarmed-INS.pdf | ||
| A-1. Drill SOP 2024-25 Update.pdf | ||
| A-1. mc-ss-Armed-Reg.pdf | ||
| A-1. mc-ss-Armed-CG.pdf |
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Text version
2025 USMC JROTC National Drill Championship Unarmed DIV Color Guard
School Name: «School_Name» Total possible points = 320 Head Judge - #1
Color Guard Sequence Point Range
Judge Score
1. Uncase Colors3 0-50
2. Report In1 0-20
3. Colors Reverse, March (MC/Counter March) 0-10
4. Left Wheel, March (MC/Left Turn) 0-10
5. Colors Reverse, March (MC/Counter March) 0-10
6. Mark Time, March (execute for 5 seconds) 0-10
7. COLOR GUARD, HALT 0-10
8. Order Colors 0-10
9. Parade Rest 0-10
10. Color Guard, Attention 0-10
11. CARRY COLORS 0-10
12. Forward March 0-10
13. Right Wheel, March (MC/Right Turn) 0-10
14. Right Wheel, March (MC/Right Turn) 0-10
15. Colors Reverse, March (MC/Counter March) 0-10
16. Eyes, Right 0-10
17. Ready, Front 0-10
18. Left Wheel, March (MC/Left Turn) 0-10
19. Left Wheel, March (MC/Left Turn) 0-10
20. Left Wheel, March (MC/Left Turn) 0-10
21. Color Guard, Halt (forward march) 0-10
22. Report Out2 0-20
OVERALL TECHNICAL SCORE 0-20
OVERALL PRECISION SCORE 0-20
CC
Initials
1. Report In - Scoring for movements needed to move onto the drill floor, center the colors on the head judge & verbally report in.
2. Report Out - Scoring for movements needed to center the colors on the head judge, verbally report out, then leave the drill floor.
3. Uncase Colors - Scoring for all of the movements required to correctly uncase the colors - specific items are listed within the SOP.
PENALTIES
1. Boundary Violations:
_____Occurrences @ -10 points per = _______
2. Incorrect Commands:
_____ Occurrences @ -5 points per = _______
3. Pause Violations:
_____ Occurrences @ -5 points per = _______
4. Uneven/Improper Cadence:
Minor(-20 pts.) or Major(-50 pts.) =
SPECIFY DEDUCTION BELOW
5. Uniform Violations:
Minor(-20 pts.) or Major(-50 pts.) =
SPECIFY DEDUCTION BELOW
PENALTY TOTAL = ________
Event Grand Total
Judge Name:
Performance Notes:
NOTE: ALL TEAMS MUST ADD THE
“FORWARD MARCH” COMMAND
AFTER ALL WHEEL & REVERSES
Head Judge Sheet Score
A 5-second pause is required after executing all
BOLD UPPERCASE SHADED COMMANDS
Total possible points = 320 Judge - #2
Judge Score
1. Uncase Colors3 0-50
2. Report In1 0-20
3. Colors Reverse, March (MC/Counter March) 0-10
4. Left Wheel, March (MC/Left Turn) 0-10
5. Colors Reverse, March (MC/Counter March) 0-10
6. Mark Time, March (execute for 5 seconds) 0-10
7. COLOR GUARD, HALT 0-10
8. Order Colors 0-10
9. Parade Rest 0-10
10. Color Guard, Attention 0-10
11. CARRY COLORS 0-10
12. Forward March 0-10
13. Right Wheel, March (MC/Right Turn) 0-10
14. Right Wheel, March (MC/Right Turn) 0-10
15. Colors Reverse, March (MC/Counter March) 0-10
16. Eyes, Right 0-10
17. Ready, Front 0-10
18. Left Wheel, March (MC/Left Turn) 0-10
19. Left Wheel, March (MC/Left Turn) 0-10
20. Left Wheel, March (MC/Left Turn) 0-10
21. Color Guard, Halt (forward march) 0-10
22. Report Out2 0-20
1. Report In - Scoring for movements needed to move onto the drill floor, center the colors on the head judge & verbally report in.
2. Report Out - Scoring for movements needed to center the colors on the head judge, verbally report out, then leave the drill floor.
3. Uncase Colors - Scoring for all of the movements required to correctly uncase the colors - specific items are listed within the SOP.
NOTE: ALL TEAMS MUST ADD THE
“FORWARD MARCH” COMMAND
AFTER ALL WHEEL & REVERSES
Judge #2 Sheet Score
Judge Name:
Performance Notes:
Total possible points = 320 Judge - #3
Judge Score
1. Uncase Colors3 0-50
2. Report In1 0-20
3. Colors Reverse, March (MC/Counter March) 0-10
4. Left Wheel, March (MC/Left Turn) 0-10
5. Colors Reverse, March (MC/Counter March) 0-10
6. Mark Time, March (execute for 5 seconds) 0-10
7. COLOR GUARD, HALT 0-10
8. Order Colors 0-10
9. Parade Rest 0-10
10. Color Guard, Attention 0-10
11. CARRY COLORS 0-10
12. Forward March 0-10
13. Right Wheel, March (MC/Right Turn) 0-10
14. Right Wheel, March (MC/Right Turn) 0-10
15. Colors Reverse, March (MC/Counter March) 0-10
16. Eyes, Right 0-10
17. Ready, Front 0-10
18. Left Wheel, March (MC/Left Turn) 0-10
19. Left Wheel, March (MC/Left Turn) 0-10
20. Left Wheel, March (MC/Left Turn) 0-10
21. Color Guard, Halt (forward march) 0-10
22. Report Out2 0-20 the head judge & verbally report in.
2. Report Out - Scoring for movements needed to center the colors on the head judge, verbally report out, then leave the drill floor.
3. Uncase Colors - Scoring for all of the movements required to correctly uncase the colors - specific items are listed within the SOP.
Judge #3 Sheet Score
NOTE: ALL TEAMS MUST ADD THE
“FORWARD MARCH” COMMAND
AFTER ALL WHEEL & REVERSES
Judge Name:
Performance Notes:
Total possible points = 320 Judge - #4
Judge Score
1. Uncase Colors3 0-50
2. Report In1 0-20
3. Colors Reverse, March (MC/Counter March) 0-10
4. Left Wheel, March (MC/Left Turn) 0-10
5. Colors Reverse, March (MC/Counter March) 0-10
6. Mark Time, March (execute for 5 seconds) 0-10
7. COLOR GUARD, HALT 0-10
8. Order Colors 0-10
9. Parade Rest 0-10
10. Color Guard, Attention 0-10
11. CARRY COLORS 0-10
12. Forward March 0-10
13. Right Wheel, March (MC/Right Turn) 0-10
14. Right Wheel, March (MC/Right Turn) 0-10
15. Colors Reverse, March (MC/Counter March) 0-10
16. Eyes, Right 0-10
17. Ready, Front 0-10
18. Left Wheel, March (MC/Left Turn) 0-10
19. Left Wheel, March (MC/Left Turn) 0-10
20. Left Wheel, March (MC/Left Turn) 0-10
21. Color Guard, Halt (forward march) 0-10
22. Report Out2 0-20 the head judge & verbally report in.
2. Report Out - Scoring for movements needed to center the colors on the head judge, verbally report out, then leave the drill floor.
3. Uncase Colors - Scoring for all of the movements required to correctly uncase the colors - specific items are listed within the SOP.
Judge #4 Sheet Score
NOTE: ALL TEAMS MUST ADD THE
“FORWARD MARCH” COMMAND
AFTER ALL WHEEL & REVERSES
Judge Name:
Performance Notes:
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