FBO-CombinedSynopsis-Solicitation_RFP-AttchA(Specs)_MSA051.pdf

PDF 32 KB Posted

Attached to
Classroom Small Arms Weapons Simulator
Solicitation number
HSCG23-09-R-MSA051
Issued by

About this file

CombinedSynopsis-Solicitation_RFP-AttchA(Specs)_MSA051.doc

View the file

Other files

On GovTribe

Work with this file

  • Download the original file
  • Contacts named in this file
  • Similar government files
  • Ask GovTribe AI about this file

Text version

HSCG23-09-R-MSA051 ATTACHMENT (A)

USCG Small Arms Classroom Simulator Requirements Specification

Items followed by the word "Threshold" are minimum requirements or performance that the proposed product must have. Items followed by the word "Objective" represent desirable increases in operational capabilities. These “Objectives” or any portion thereof, as well as any other items or increased performance capabilities the Contractor considers desirable or to add value, may be offered.

A. Maintenance/Warranty & Delivery (Threshold)

A.1 Standard commercial warranty.

A.2 Completed simulators shall be made to the “ship to” address as listed in Dos within twelve weeks from the issuance of each DO.

B. “Train the Trainer” (Threshold)

B.1 “Train the Trainer” courses held as part of the contract.

C. Supported Weapons (Threshold)

1) SIG P229DAK

2) Remington 870

3) M-16/M-4 (series). The Rifle shall not have to be manually recharged after each shot, i.e. the weapon will either cycle the same as a live weapon, the laser will be actuated by pulling the trigger, etc.

The following are considered objectives:

1) M-240B Machine Gun. The M240B shall not have to be manually recharged after each shot, i.e. the weapon will either cycle the same as a live weapon, the laser will be actuated by pulling the trigger, etc.

2) Other objectives include the ability to integrate simulated pepper spray, baton strikes, and register trainee movement to track and respond to kicks, punches and strikes.

D. Storage (Threshold)

D.1 Storage Case

D.1.1 The entire simulator shall be stored in a hard plastic or composite case.

D.1.2 Case shall contain foam or other shock absorbing materials. Components are in compartments sized for each component of the system in such a manner as to prevent damage to each component.

D.1.3 Case shall have at least two wheels on one side as well as an extendable handle so that the simulator is easily movable by one person when it is in the case.

D.1.4 The case shall have the ability to be securely locked.

E. Simulator Capabilities (Threshold)

E.1 Usage

E.1.1 Simulator shall have the ability to drop the necessary components into current weapons to utilize them with the simulator without physical modification of the weapon, i.e. temporary removal of the barrel, spring, or any other weapon component. Replica weapons that are of the same weight of the live weapon are an acceptable alternative to live weapon conversion kits.

E.1.2 Simulator shall have the ability to allow for two shooters to fire USCG qualification courses at the same time.

E.1.3 System shall include a minimum 6’x6’ (maximum 8’) portable (collapsible) screen.

E.1.4 Simulator system shall be self sufficient, requiring only a table as an additional item in order to set up and run the system.

The following requirement is considered an objective: the system be self sufficient and include a telescoping stand for the projector, monitoring station and “hit detector” camera.

E.2 Analysis

E.2.1 Simulator shall score by region or area of target allowing for automatic scoring for qualification targets and notation of hit area during judgmental scenarios.

E.2.2 Simulator shall utilize interactive targets to increase marksmanship skills, both with COTS products from the vendor (i.e. standard vendor-provided scenario and marksmanship courseware), as well as the ability to incorporate USCG Judgmental Use of Force Evaluation (JUFE) scenarios (based on authored course; i.e. realistic scenarios instead of qualification scenarios).

E.2.3 Simulator shall allow “bullet holes” (or shot placement) to be visible on target for range qualification. Judgmental Use of Force Evaluation Scenarios shall have the ability to play back shot placement at the conclusion of the scenario.

E.2.4 Simulator shall have the ability to replay point of aim during debrief periods - from just prior to shot, time of trigger pull, and period after shot.

E.3 Targets

E.3.1 Simulator shall have targets scalable to distances of feet and yards.

E.3.2 Simulator shall have programmable, timed targets for qualification courses.

E.4 Accuracy – Simulator must be ballistically accurate based on the type of weapon being fired.

E.5 Shot Placement

E.5.1 Simulator shall track the number of rounds fired, and score hits and misses.

E.5.2 Weapons shall operate using an Infra Red Laser.

E.5.3 Simulator shall note the direction of missed shots and where the missed shots hit on the screen.

The following are considered objectives:

1) Weapon sensor feedback, to include cant angle, trigger squeeze, butt pressure, rounds remaining, safety, round in chamber, elevation.

2) Weapon shot sounds consistent with the type of weapon being fired.

3) Conversion kit or replica weapon that allows the weapon to cycle and recoil, i.e.

when using compressed air magazines.

4) Weapon aim point visible to the instructor, when needed, i.e. visible with laser on the screen.

5) The ability for wind speed and direction on ballistics to affect the accuracy of the simulation.

6) The ability to turn tracers on and off for rifle and machine guns.

7) The ability to switch from Infra Red Laser to visible Laser during training as needed.

F. Instructor Monitoring (Real-time) (Threshold)

F.1 Simulator shall have the ability to allow the instructor to monitor shot placement in real time.

The following requirement is considered an objective: Simulator will allow for the instructor to view the weapon status and to change the status of the weapon to the following:

1) Load/Unload

2) Make Safe

3) Jam/Clear

4) Immediate Action Drills

G. Special Effects (Objective)

G.1 Special effects that allow the instructor to change the lighting conditions, weather conditions, and time of day.

G.2 Characters in JUF scenarios that respond to voice commands.

H. Weapon Calibration (Threshold)

H.1 Simulator shall have the ability to calibrate simulator weapons to ensure the accuracy of shot placement.

I. Qualification Courses (Threshold)

I.1 The USCG Basic Pistol, Practical Pistol, Basic Rifle, Combat Rifles course, and Shotgun course shall be integrated as part of the simulation, utilizing USCG standard qualification targets

(TRANSTAR2).

Note: USCG course information will be provided upon request following FOUO procedures due the classified nature of the information (FOUO).

I.2 Marksmanship Qualification Courses and Judgmental Use of Force Evaluation courses shall not be able to be modified by field units. An overall USCG Administrator function shall be included to allow the Small Arms program to make modifications to the courseware if the qualification course changes in the future, and allows for the ability to easily update trainers in the field. CG Judgmental Use of Force Evaluation courses shall be either password protected or have the ability to be run from a removable CD that cannot be installed on the system.

I.3 Simulator shall have the ability to integrate USCG JUF and the Mounted Automatic Weapon (MAW) JUFE courses.

The following requirement is considered an objective: Ability to easily develop additional courses for training at the instructor level.

J. Electrical Power Requirements (Threshold)

J.1 Simulator shall have the ability to work off of standard wall outlets and USCG units (110v).

K. Course Results (Threshold)

K.1 Simulator shall automatically score qualification targets.

K.2 Simulator shall save qualification data for each student.

K.3 Simulator shall have ability to playback scenarios and qualification course performances.

D.1 Storage Case
D.1.1 The entire simulator shall be stored in a hard plastic or composite case.
D.1.2 Case shall contain foam or other shock absorbing materials. Components are in compartments sized for each component of the system in such a manner as to prevent damage to each component.

File details come from the government source that posted it. Updated .