UNSPSC 60141028: Interactive video game figure
Commodity
Code facts
- Part of
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60000000
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60140000
- 60141000
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60140000
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60000000
- NIGP codes
- 1
UNSPSC codes and definitions come from the UN Development Programme (managed by GS1 US), and state and local contract opportunities from the governments' procurement sites.
NIGP codes for 60141028
Definition
A collectible figuerine toy from and compatible with one or more video games. Such figuerines are usable in Toys-to-life games which generally use a third-person camera view, and have in-game power-up figurines. Toys-to-life games generally have an accompanying portal device that is used to "transport" the figurine's character and associated player data into the game. The figurines can be transferred from each game in the franchise, possibly resetting with every different installment.
About UNSPSC 60141028
UNSPSC 60141028 Interactive video game figure is a Commodity code that does not map meaningfully to recent state and local procurement activity. The most recent opportunities posted under this code are Montessori classroom supplies, sensory room and therapeutic products, miscellaneous medical and adaptive supplies for a state-supported living center, and games — none of which involve interactive video game figures. State and local governments do solicit educational supplies, sensory materials, and classroom resources through this taxonomy, but the specific commodity (video game figures) does not appear in the recent contract record. The issuing bodies in the sample span school districts, county governments, state health agencies, and purchasing cooperatives; Hillsborough County Public Schools and Region 7 Purchasing Cooperative appear as repeat participants in cooperative and catalog-discount procurement structures.
Recent activity centers on Florida, Texas, New York, and Pennsylvania. Hillsborough County Public Schools in Florida issued an Invitation to Quote (ITQ) on October 19, 2026, for 310 line items of Montessori classroom supplies including mathematics manipulatives and educational materials, with responses due April 10, 2026, via VendorLink. The Texas Health and Human Services Commission posted an Invitation for Bid (IFB) on August 4, 2026, for miscellaneous medical, sensory, and adaptive supplies for the Denton State Supported Living Center, with bids due August 19, 2026, and a historical contract value of $50,000. The County of Rockland, New York, solicited catalog discount contracts for sensory room, classroom, therapeutic, and adaptive products on August 10, 2026, with responses due September 10, 2026. The City of Philadelphia issued a requirements contract for games in May 2026 with a $43,000 maximum value. Code activity is sparse and mismatch-heavy; pursue only if your offerings align with sensory, therapeutic, or educational supplies rather than video game products.
Quick answers
What is UNSPSC 60141028?
UNSPSC 60141028 is Interactive video game figure, a commodity in UNSPSC 60000000, Musical Instruments and Games and Toys and Arts and Crafts and Educational Equipment and Materials and Accessories and Supplies.
Which NIGP codes match UNSPSC 60141028?
UNSPSC 60141028 maps to 1 NIGP code, 03784 Toys and Games (Not Educational Type)(see 208-47; 209-48; 785-53; And 805-51 for Other Type Games) (incl. Children's Coloring Books and Activity Items).
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