Supreme justice: student controversies, debates & decisions: a game for civics and history classrooms [icivics proposes a new civics and history education gaming experience, earmarked for young people…

Ended Project Grant Awarded Last action

Award ID
MN28470022
Recipient
Awarding agency
Obligated
$400,000

Award facts

Completion date
Place of performance
Massachusetts, USA

Award details come from USAspending.gov.

About this award

This $400,000 Project Grant from the National Endowment for the Humanities (NEH) Promotion of the Humanities Public Programs will support the development of Supreme Justice: Student Controversies, Debates & Decisions, an interactive classroom experience designed by Icivics in partnership with Gigantic Mechanic. The experience aims to promote civil dialogue and engagement with civics and history among 12- to 18-year-old students. Students will participate in a multiplayer simulation that combines video, individual profiles, and real-time voting to explore different aspects of government and civic issues such as First Amendment rights. The experience builds on best practices in critical humanities education and equips students with facts and primary sources to guide face-to-face discussions where they can craft arguments and debate key issues. The project period is from March 1, 2022 to February 29, 2024.

Description

Supreme justice: student controversies, debates & decisions: a game for civics and history classrooms [icivics proposes a new civics and history education gaming experience, earmarked for young people ages 12-18. This project is a unique in its approach to teaching critical humanities skills. Icivics will partner with gigantic mechanic to design, create, and disseminate supreme justice ? An interactive classroom experience meant to promote civil dialogue, civic and historical knowledge ... And engage students. Supreme justice is a multi-media experience. IT builds on best practices in critical humanities education. Students will engage in a multi-player live simulation; the technology combines video, individualized student profiles, and real-time voting. Players will explore different aspects of government and civic life as well as concepts of student controversies, like first amendment rights. Our gaming experience will equip players with facts and primary sources, guiding them towards face-to-face discussions where they can work together to craft arguments and debate key issues.]

Quick answers

Who received award MN28470022?

MN28470022 was awarded to Icivics by National Endowment for the Humanities on March 1, 2022.

How much is award MN28470022 worth?

$400,000 has been obligated on MN28470022.

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