Advancing undergraduate computing education through consultancy-based experiential learning and foundational course redesign around active learning to promote career-readiness

Active Project Grant Awarded Last action

Award ID
2611885
Recipient
Awarding agency
Obligated
$399,795

Award facts

Completion date 1% complete
Place of performance
Purchase, Harrison, NY 10577, USA

Award details come from USAspending.gov.

About this award

The National Science Foundation Division of Undergraduate Education awarded Manhattanville University $399,795 on October 15, 2026, under the STEM Education program (CFDA 47.076) to develop and implement active learning pedagogies and consultancy-based experiential learning in undergraduate computing education.

The project will develop a consultancy-based experiential learning course in which students work on client-driven projects for internal and external partners, and will redesign three foundational computing courses—Computational Thinking, Computer Programming I, and Computer Programming II—to incorporate competency-based learning and active-learning pedagogy. The initiative aims to improve student engagement, retention, persistence, and career readiness in computing majors by intentionally connecting course content with real-world applications and career pathways, with particular emphasis on strengthening the computing careers pipeline and broadening participation in STEM.

Performance of work will occur in Purchase, Harrison, New York. The period of performance runs through September 30, 2029.

Description

Abstract
This project aims to serve the national interest by improving undergraduate computing education through the integration of active learning pedagogy and a consultancy-based experiential learning experience, connecting coursework with real-world applications and career pathways. The project addresses the importance of increasing student engagement, retention, persistence, and career readiness in computing disciplines, with emphasis on foundational courses as critical entry points for student learning and development. By embedding client-driven projects and competency-based active-learning instruction into the curriculum, the project plans to create a structured, career-focused educational ecosystem that supports student success and broadens participation in stem. This level 1 engaged student learning project is significant because IT advances evidence-based practices that connect academic content with professional skills and real-world problem solving. The project has the potential to improve undergraduate stem outcomes and strengthen the computing careers pipeline. The goals and scope of the project are to investigate whether intentionally connecting course content with real-world applications and career pathways through active learning pedagogy and consultancy-based experiential learning improves student engagement, retention, persistence, and career readiness among undergraduate students in computing majors. The project plans to implement a two-pronged approach: (1) developing a consultancy-based experiential learning course in which students work on client-driven projects for internal and external partners, and (2) redesigning three foundational courses?computational thinking, computer programming i, and computer programming II?to incorporate competency-based learning, active-learning pedagogy, and integration of career-readiness competencies. A mixed-methods evaluation will assess outcomes using institutional data, surveys, focus groups, interviews, and course artifacts to examine impacts on student learning, persistence, and preparation for computing careers. The project will contribute to understanding how consultancy-based experiential learning models and redesigning foundational courses to promote active learning can be integrated to improve undergraduate computing education and ensure career-readiness. The NSF iuse: EDU program supports research and development projects to improve the effectiveness of stem education for all students. Through the engaged student learning track, the program supports the creation, exploration, and implementation of promising practices and tools. This award reflects NSF's statutory mission and has been deemed worthy of support through evaluation using the foundation's intellectual merit and broader impacts review criteria.- subawards are not planned for this award.

Quick answers

Who received award 2611885?

2611885 was awarded to Manhattanville University by Division of Undergraduate Education (National Science Foundation) on October 15, 2026.

How much is award 2611885 worth?

$399,795 has been obligated on 2611885.

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