Project Grant 2435351

Award Date 10/1/24
Completion Date 9/30/27
Dollars Obligated $170K
Federal Grant Program
47.076
Assistance Type
Project Grant
Place of Performance
Lynnfield, MA 01940, USA
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This National Science Foundation (NSF) Project Grant, awarded under the STEM Education (CFDA 47.076) program, will create an innovative ecosystem to support the integration of extended reality (XR) technologies into technician education programs. The $169,947 award to Cast Inc., a nonprofit research and development organization, has the following key goals: Assess XR technology adoption and attitudes in the NSF Advanced Technological Education (ATE) program domains, and create implementation and...
This $1,886,515 federal Project Grant award from the National Science Foundation's (NSF) STEM Education program (CFDA 47.076) will support the development of "KonnectXR," an enterprise-level platform that integrates immersive extended reality (XR) technologies into technician education programs. The project, led by Impact Allies Inc., aims to bridge the gap between traditional learning management systems (LMS) and XR environments, allowing instructors and students to seamlessly...
This National Science Foundation (NSF) project grant, funded under the STEM Education program (CFDA 47.076), aims to accelerate the integration of extended reality (XR) technologies, including 360° video, augmented reality, mixed reality, and virtual reality, into technician education programs. The $383,081 award to the Kentucky Community & Technical College System will: Assess XR technology adoption and attitudes within the NSF's Advanced Technological Education (ATE) program domains and...
This $1,022,772 Project Grant award from the National Science Foundation's STEM Education program (CFDA 47.076) will support the development of an enterprise-level platform to integrate immersive extended reality (XR) technologies into technician education programs. The "KonnectXR" platform will enable seamless connectivity between learning management systems and XR learning environments, ensuring FERPA-compliant data security. The project will create six XR lab experiences across four...
This $249,565 federal project grant award from the National Science Foundation's STEM Education program (CFDA 47.076) will support Trident Technical College in Charleston, SC in developing an enterprise-level platform that integrates augmented and virtual reality (XR) technologies into technician education programs. The key products and services to be delivered under this three-year project include: Integrating single sign-on (SSO) capabilities with FERPA-compliant encryption and implementing...
This $104,607 Project Grant from the National Science Foundation's STEM Education program (CFDA 47.076) supports Motlow State Community College in creating an innovative ecosystem to accelerate the integration of extended reality (XR) technologies, including 360-degree photography, augmented reality, mixed reality, and virtual reality, into technical education programs. The key goals are to: 1) assess XR technology adoption and attitudes in NSF ATE program domains and create implementation...
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This National Science Foundation (NSF) STEM Education Program (CFDA 47.076) award of $170,000.00 to Cast Inc. (doing business as Cast), a non-profit educational research organization, aims to develop an enterprise-level open-source platform that integrates extended reality (XR) technologies into technician education programs. The project, titled "IMMERSIVE LEARNING TECHNOLOGIES: EXPANDING ACCESS THROUGH OPEN-SOURCE INNOVATION," has four key goals:

  1. Integrate single sign-on (SSO) capabilities with Family Educational Rights and Privacy Act (FERPA)-compliant encryption to enable seamless interoperability between the platform and existing learning management systems (LMS) like Blackboard, Canvas, and D2L Brightspace.

  2. Develop and validate a multi-user networking framework to support up to 50 simultaneous users with sub-25ms latency.

  3. Create and implement six XR lab experiences in four advanced technology education (ATE) domains that incorporate Universal Design for Learning (UDL) principles, along with accompanying tutorials and instructor resources.

  4. Conduct user experience research studies with 30 instructors and 100 students to analyze the platform's effectiveness and refine the design to maximize accessibility and adoption.

The project aims to address the need for innovative teaching methods and immersive technologies in technician education, helping to prepare the next generation of technicians and transfer knowledge from experienced workers. The award period is from October 1, 2024, to September 30, 2027.

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