This $850,000 Project Grant from the National Science Foundation's STEM Education program (CFDA 47.076) will support the Massachusetts Institute of Technology in developing mixed reality participatory simulations to support complex systems learning. Over three years, MIT will design two mixed reality simulations using augmented and virtual reality headsets that allow classroom groups of students to collaboratively engage with system of systems models. Each student group will take on roles like...
This Project Grant award from the National Science Foundation's STEM Education program (CFDA 47.076) aims to develop and evaluate the T-PRACTISE system, a framework for fostering engaged online and hybrid learning among diverse students. The $400,000 award to The Pennsylvania State University will support three key goals: 1) designing and piloting the T-PRACTISE proof-of-concept system to reduce training and engagement disparities in asynchronous online environments; 2) adapting and extending...
This National Science Foundation (NSF) STEM Education Program (CFDA 47.076) award of $170,000.00 to Cast Inc. (doing business as Cast), a non-profit educational research organization, aims to develop an enterprise-level open-source platform that integrates extended reality (XR) technologies into technician education programs. The project, titled "IMMERSIVE LEARNING TECHNOLOGIES: EXPANDING ACCESS THROUGH OPEN-SOURCE INNOVATION," has four key goals: Integrate single sign-on (SSO)...
This $1,886,515 federal Project Grant award from the National Science Foundation's (NSF) STEM Education program (CFDA 47.076) will support the development of "KonnectXR," an enterprise-level platform that integrates immersive extended reality (XR) technologies into technician education programs. The project, led by Impact Allies Inc., aims to bridge the gap between traditional learning management systems (LMS) and XR environments, allowing instructors and students to seamlessly...
This National Science Foundation (NSF) Project Grant award under the STEM Education (CFDA 47.076) program provides $127,090 to Motlow State Community College in Tullahoma, Tennessee for the "KonnectXR" initiative. This collaborative project aims to develop an enterprise-level platform that integrates extended reality (XR) technology, including augmented and virtual reality, with traditional learning management systems to enhance immersive learning experiences in technician education...
This Project Grant from the National Science Foundation's STEM Education program, formerly known as Education and Human Resources, totaling $421,171 will fund the development of a model to understand instructor implementation of evidence-based teaching practices. Yale University is the primary awardee and will collaborate with the State University of New York at Binghamton and the University of Connecticut on this project awarded February 1, 2023 with a projected completion date of January 31,...
The National Science Foundation awarded $300,000 under the Computer and Information Science and Engineering program to the University of California, Davis for a project titled "EAGER: Building a Foundation for Hands-on STEM Learning at a Distance: Pedagogical Agents for Embodied Education in Virtual Reality." The two-year project beginning August 1, 2022 will develop embodied pedagogical agents in a virtual environment to facilitate maker education tasks focusing on electronic...
This National Science Foundation (NSF) project grant, funded under the STEM Education program (CFDA 47.076), aims to accelerate the integration of extended reality (XR) technologies, including 360° video, augmented reality, mixed reality, and virtual reality, into technician education programs. The $383,081 award to the Kentucky Community & Technical College System will: Assess XR technology adoption and attitudes within the NSF's Advanced Technological Education (ATE) program domains and...
This $300,000 project grant from the National Science Foundation's Division of Undergraduate Education, under the STEM Education (47.076) program, supports the development of simulation-based labs and associated education research for topics in electromagnetism, waves, and optics. Trustees of Boston University will create several HTML5 computer simulations for use in introductory physics labs, along with worksheets and guided inquiry materials. They will test the effectiveness of hybrid labs...
This $267,587 Project Grant award, provided by the National Science Foundation's Computer and Information Science and Engineering (CISE) program (CFDA 47.070), aims to transform online computer science theory education by developing new exercise types delivered through online tools. The project, led by the University of Chicago in collaboration with the University of Illinois and Utah University, seeks to create more equitable and inclusive learning experiences for a broad set of students. The...