SPECIFICATION_-_Firing_Range.docx
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- FATS SYSTEM
- Solicitation number
- FY18-GC-001
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Summary The required system provides computer-based graphics applications that provides lane-based targets for basic marksmanship practice with simulation of distance, environment and ballistics. Further, the system provides interactive video and graphics training simulation system, used to promote decision and action from students by displaying video scenes or graphical targets and responding to the student’s use of verbalization, tactics and simulated weapons. Instructors are also able to affect the outcome of scenarios by selecting alternate branches based on their assessment of the student’s overall performance and/or their use of verbal and tactical skills. The system further includes computer-based graphics applications that provide Dynamic Shooting Exercises with full-screen animated graphics exercises that incorporate judgment, marksmanship and tactical skills.
Required System Capabilities
1. The system shall include all necessary software, computer hardware, audio systems, video projectors, life-size projection screens, simulation weapon and flashlight detection systems, and all accessories, cabling and mounts required for the listed characteristics and per the equipment list
2. The system shall provide at least 10 lanes of lane-based targetry, fully interactive video training scenarios, and computer-generated full-screen graphics shooting exercises.
3. The system shall have at least two (2) projection screens. Each projection screen must allow independently running up to 5 target lanes, or training scenarios or graphical shooting exercises. The screens must support the following operational modes:
3.1. SHOOTING RANGE mode: All projection screens present lane targets or courses for marksmanship
3.2. JUDGMENT mode: Any or all projection screens used independently or in unison to provide interactive video scenarios or graphical shooting exercises for trainees to engage one at a time or one after another
4. All functions and modes shall be controlled by a single operator with touchscreen operation at control station
5. The system shall be expandable up to five (5) projection screens controlled from the one control station
6. The system shall be flexible and allow (re)arrangement of projection screen and accompanying equipment in a single room or in multiple rooms of a building
7. SHOOTING RANGE operational mode shall provide:
7.1. Simulation of at least 5 lanes of static targets per projection screen (i.e. at least 10 lanes total) with:
7.1.1. At least 50 vendor provided targets
7.1.2. Ability for users to create new targets using any standard image file
7.1.3. Target scoring defined by the user
7.1.4. Software scaling of targets to simulate distance
7.1.5. Software shall record and display all hits and misses
7.1.6. Software shall provide an AAR function for each lane with save option and a printable report
7.1.7. Software shall provide accurate external ballistics simulation
7.2. Simulation of at least 5 lanes of firearms qualification courses with:
7.2.1. All features and functions of static targets above plus:
7.2.2. At least 25 vendor provided qualification courses
7.2.3. Capability for users to create complete qualifications courses with any new or existing target
7.2.4. Qualification courses shall consist of an unlimited series of target facings and text messages with audio
7.2.4.1. Each text message must have Display Time, Instructional Text and Audio messages from a user recorded or pre-recorded audio file
7.2.4.2. Each target facing must support:
7.2.4.2.1. Simulated distance of target
7.2.4.2.2. Display time of target
7.2.4.2.3. Maximum number of shots to complete facing
7.2.4.2.4. Score to complete facing
7.2.4.2.5. Automated scoring of each hit/miss
7.2.4.2.6. Movement of target within the lane
7.2.4.2.7. Position of target within the lane
8. JUDGMENT operational mode shall provide:
8.1. VIDEO SCENARIOS with audio shall be displayed on any or all projection screens as follows
8.1.1. Video scenarios shall be High Definition video with easily discernable audio
8.1.2. Video scenarios shall be capable of reaction and branching based upon trainee weapon used, timing of shot and location of shot on the video projection screen
8.1.3. The system must have the capability for a Trainee action (such as a shot) on one projection screen to trigger a response or branch on one or more other projection screens in the system without instructor intervention
8.1.4. Video scenarios shall allow branching based upon instructor-selected branch options wherever desired
8.1.5. Video scenarios shell be able to be staged on each screen to be ready to begin immediately (without countdown or other interim screen content) by instructor control when trainees enter a room or approach the screen
8.1.6. The system shall include a minimum of 800 interactive video scenarios in a variety of training topics
8.1.7. Vendor shall provide at least 30 additional video scenarios each calendar year at no additional cost
8.1.8. The system shall provide an AAR function with a chronological, instructor selectable list for review:
8.1.8.1. Scenario scenes and all branches
8.1.8.2. Trainee weapon use indicators, including all hits and misses
8.1.8.3. Instructor comments or “bookmark” indicators
8.1.9. The system shall allow simulated lowlight and flashlight in video scenarios
8.1.9.1. The system shall allow full light or full dark simulation and any level in between, on any video scenario, and allow instructor to change on the fly as desired
8.1.9.2. Multiple simulated flashlights shall be supported without decreasing laser weapon capacity
8.1.10. The system include a high definition low-light capable video and audio recording solution that provide a full time, real time view of the trainees AND shall capture the high definition color video with audio of the trainees during video scenario training sessions for review and playback
8.1.10.1. Playback of captured video/audio shall be available immediately following the training session
8.1.10.2. The captured video and session results shall be capable of being saved and reviewed later
8.2. DYNAMIC SHOOTING EXERCISES consisting of at least 50 vendor-provided, computer-generated graphics applications that have full-screen interactive targetry with at least the following exercises:
8.2.1. Plate Rack
8.2.2. Random Targets – shoot and no-shoot targets at random locations on the screen
8.2.3. Virtual Battle (animated human characters that move and fire at the trainee)
8.2.4. Virtual City (animated human characters that move and present threats or fire at the trainee)
8.2.5. Target Tracking – moving non-human targets that require target leading
8.3. Vendor shall make at least 3 additional exercises each calendar at no additional cost
9. The system shall support simulation weapons and devices as follows
9.1. A minimum of 8 simultaneous, uniquely identified laser weapons in scenario training modes
9.1.1. Each trainee shall have up to 2 laser weapons assigned to them, plus a flashlight
9.1.2. The system shall support unique identification of all laser weapons assigned to all trainees
9.2. The system shall provide recoil conversion kits for both pistols and rifles and shall operate as follows
9.2.1. Fit into unmodified firearm with no permanent modification to the weapon necessary
9.2.2. Operate from both refillable CO2 and HPA gas by changing only the magazine
9.2.3. Must use removable magazines
9.3. The system shall provide recoil air round conversion kits for pistol as follows
9.3.1. Fit into unmodified firearm with no permanent modification to the weapon necessary
9.3.2. Operate from compressed air rounds that are reloadable with compressed air, are loaded into a standard magazine and which eject when fired
9.3.3. Air rounds must support clearing drills by placing an empty air round in the magazine with other rounds
9.3.4. Must use standard, removable magazines
10. The system shall include necessary hardware and software to allow user to create new full-screen high definition full-screen video scenarios without need for background images or pre-generated content
10.1. All scenario capture, editing and authoring features must be available directly on the training system
10.1.1. Must support video captured directly on the system and video provided by offline systems
10.1.2. Must also support creation of non-video slides with text, images and audio
10.1.3. Must include ability to edit/alter any scenario delivered on the system
10.1.4. Must include ability to record voice-overs to replace existing audio on any scenario on the system Required Equipment
11. The system shall include all necessary hardware and software to implement all features described under the “Required System Capabilities” (real firearms are not required to be provided)
12. General software requirements
12.1. All software shall be perpetually licensed and shall have no renewal or other costs for continued operation
12.2. Shall operate on Microsoft Windows 10 operating system
12.3. Shall include office productivity software suite
12.4. Shall include vendor provided simulation training software
12.5. Shall include vendor provided scenario creation and editing software
13. The system shall include at least the following components:
| QTY |
| Description |
| 1 |
| control system including a computer, keyboard, mouse and 2 QTY LCD monitors for instructor control software and real-time view of trainee monitoring camera |
| 2 |
| video projection screens with a minimum 16ft width and 9ft height |
| 2 |
| video projectors with at least 1920x1080 resolution and 5000 lumens |
| 2 |
| simulation weapon and flashlight detection system |
| 2 |
| high definition, low-light capable cameras for recording video/audio of trainees |
| 1 |
| sound system that supports all operational modes and independent sound for each projection screen with a minimum of 500 watts |
| Set |
| All required cabling and mounts for fixed installation of all equipment |
| 10 |
| dryfire replica laser pistol, typical of Glock 17 |
| 10 |
| dryfire replica laser rifle, typical of Colt M4 / AR15 |
| 4 |
| dryfire replica laser rifle, typical of AK47 |
| 15 |
| Drop in recoil kits for Glock 17 with dual CO2 and HPA operation. Each recoil kit to include 1 laser, 1 recoil bolt/barrel set, 1 CO2 refillable magazine, 1 HPA magazine, 1 belt mount HPA tank & necessary connections |
| 15 |
| Drop in recoil kits for AR15/M4 rifle with dual CO2 and HPA operation. Each recoil kit to include 1 laser, 1 recoil bolt/barrel set, 1 CO2 refillable magazine, 1 HPA magazine, 1 belt mount HPA tank & necessary connections |
| 4 |
| Drop in recoil kits for AK47 rifle with dual CO2 and HPA operation. Each recoil kit to include 1 laser, 1 recoil bolt/barrel set, 1 CO2 refillable magazine, 1 HPA magazine, 1 belt mount HPA tank & necessary connections |
| 10 |
| Drop in air round conversion kits for Glock 17. Each conversion kit to include 1 laser, 1 air round recoil conversion barrel |
| 300 |
| 9mm air rounds for the Glock 17 air round conversion kits |
| 1 |
| Air round refill station, large air tank and necessary connection equipment for 9mm air rounds |
| 1 |
| CO2 refill station, tank and necessary connection equipment compatible with all recoil kits listed above |
| 1 |
| high pressure air compressor for filling HPA belt tanks and large air tank for air round refilling |
Required Services
14. The system provider will install all the equipment at the end-user site
15. The system provider will provide at least 3 days of train-the-trainer course on operation of the system, maintenance and repair of the system and weapon solutions, and creation of new targets, courses and video scenarios
16. The system provider will warrant the system and all components for at least 1 year from delivery
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