Project Grant 2622535
- The National Science Foundation Division of Undergraduate Education awarded Utah TECH University $399,999 on October 1, 2026, under the STEM Education program to develop and implement immersive virtual reality learning experiences in fully online undergraduate STEM courses. The project develops six immersive virtual reality learning activities—three each for online biology and geography courses—delivered through VR headsets to improve student conceptual comprehension, retention, and engagement...
- This collaborative research project, funded by the National Science Foundation (NSF) Division of Undergraduate Education under the STEM Education program (CFDA 47.076), delivers comparative instructional development and evaluation services designed to improve preservice STEM teacher preparation. The award of $575,142, initiated October 1, 2025, and concluding September 30, 2029, supports the development and assessment of two instructional modalities: Virtual Reality Artificial Intelligence (VR...
- The National Science Foundation Division of Undergraduate Education awarded The University of Iowa $305,928 on October 1, 2026, under the STEM Education program (CFDA 47.076) to develop an automated tool that detects instructional practices in STEM higher education classrooms and provides tailored feedback to instructors. The project creates a free-to-use platform enabling STEM instructors to reflect on their teaching by receiving automated, practice-specific feedback designed to prompt...
- The National Science Foundation Division of Research on Learning in Formal and Informal Settings awarded Trustees of Indiana University $827,880 on August 15, 2026, under the STEM Education program (CFDA 47.076) to develop and validate an immersive virtual reality assessment platform that measures empathy in K–12 students through behavioral data collected during interactive role-playing scenarios rather than traditional self-report questionnaires and teacher observations. The platform will...
- The National Science Foundation Division of Undergraduate Education awarded West Virginia University Research Corporation $374,998 on January 1, 2026, under the STEM Education program (CFDA 47.076) to design and pilot virtual reality-enhanced learning for civil engineering undergraduates, with completion targeted for December 31, 2028. The project integrates virtual reality to enhance self-directed STEM learning for civil engineering students and supports ABET student outcomes by reinforcing...
- This $160,000 National Science Foundation project grant supports the development of an immersive virtual reality-based learning environment at Virginia Polytechnic Institute and State University to advance construction robotics education. Funded under the NSF's STEM Education program (CFDA 47.076), the three-year project aims to investigate how such an environment can cultivate students' experiential skills for safely interacting with robots in the construction industry. Specifically,...
- This National Science Foundation (NSF) Division of Research on Learning in Formal and Informal Settings award, funded under the STEM Education (formerly Education and Human Resources) program (CFDA 47.076), provides $226,126.00 to Vanderbilt University to advance quantum education using virtual reality (VR) and machine learning. The project aims to identify and predict quantum information science (QIS) misconceptions through a controlled, general population study of the QubitVR VR application...
- This Project Grant award from the National Science Foundation's STEM Education program (CFDA 47.076) provides $199,974 to San Francisco State University (SFSU) to acquire virtual reality (VR) equipment and resources. The project, titled "VRMAS: VR Maker Space," aims to strengthen undergraduate learning in STEM education, particularly in computer science and engineering courses at SFSU and across the 23-campus California State University system. The award will fund 10 VR workstations...
- The National Science Foundation Division of Undergraduate Education awarded Iowa State University of Science and Technology $599,960 on August 1, 2026, under the STEM Education program (CFDA 47.076) to develop and test web-based technology tools and learning materials that help college chemistry students visualize complex systems using concept mapping. The project will create interactive Systems Oriented Concept Map Extension (SOCME) diagrams designed to scaffold students' systems thinking and...
- The National Science Foundation Division of Undergraduate Education awarded the University of Missouri System $400,000 on October 1, 2026, under the STEM Education program (CFDA 47.076) to develop and study an integrated AI-guided immersive extended reality instructional architecture supporting model-based reasoning in undergraduate semiconductor engineering education. The project will create immersive XR modules spanning the semiconductor lifecycle, with AI functioning as a dynamic...
The National Science Foundation Division of Research on Learning in Formal and Informal Settings awarded Iowa State University of Science and Technology $599,497 on August 15, 2026, under the STEM Education program (CFDA 47.076) to develop and deploy immersive virtual reality (IVR) learning environments for middle school engineering instruction in rural school districts. The project investigates how decision-based virtual environments influence middle school students' conceptual understanding, systems thinking, and engagement in complex engineering contexts, integrating IVR with place-based analogies and evidence-based instructional design. The work centers on three objectives: engaging rural middle school students in authentic, decision-driven engineering challenges through immersive, place-based virtual reality experiences that connect geohazard scenarios to familiar inland contexts; equipping educators with research-aligned instructional resources and co-designed professional development through a design-based implementation research university-school partnership; and building long-term teaching capacity and sustainability through cohort-based professional development and open-access instructional materials. The project advances immersive STEM education by positioning IVR as a research platform to investigate spatial reasoning, risk perception, and problem-solving skill development while broadening participation in STEM by increasing access to high-quality immersive learning experiences in rural school districts. Performance of work occurs at Ames, Iowa, with a period of performance through July 31, 2029.
Mod # | Description | ReasonForModification | Federal Obligation | Date |
|---|---|---|---|---|
| Not listed | $599.5k | 8/11/26 |