Project Grant 2600290
- The National Science Foundation Division of Undergraduate Education awarded Purdue University $399,985 on October 1, 2026, under the STEM Education program (CFDA 47.076) to develop design principles and instructional materials for incorporating generative AI to improve problem-solving skills in large-enrollment undergraduate STEM courses. The project will design and test an empirically grounded approach to using generative AI for problem-posing as a strategy for improving transfer of learning in...
- The National Science Foundation Division of Graduate Education awarded Purdue University $499,463 on August 1, 2026, under the STEM Education program to develop an interactive experiential learning framework for multimodal artificial intelligence security education. The project addresses cybersecurity risks introduced by AI systems that combine text, images, audio, video, and sensor information across interconnected components. Purdue will create a broadly adoptable learning framework enabling...
- This $400,000 National Science Foundation project grant supports Purdue University in developing an interactive virtual environment for artificial intelligence education. Funded under the NSF's STEM Education program (CFDA 47.076), the two-year project aims to create a real-time visualization tool to promote conceptual and procedural understanding of AI among 250 learners. Either immersive using VR headsets or on conventional displays, the tool will focus on foundational AI topics. Iterative...
- The National Science Foundation Division of Undergraduate Education awarded Kennesaw State University Research And Service Foundation, Inc. $250,000 on October 1, 2026, under the STEM Education program (CFDA 47.076) to develop and pilot-test a generative AI-integrated, role-responsive virtual reality learning environment for construction management students. The project addresses workforce readiness in construction by creating realistic, immersive learning experiences that simulate the...
- Grant Summary Purdue University received a $249,790 Project Grant from the National Science Foundation's Division of Undergraduate Education under the STEM Education program (CFDA 47.076), effective October 1, 2025, through September 30, 2028. This collaborative research initiative will develop and deliver two experiential learning modules designed to address misalignment of augmented capability (MAC) in construction education. The primary products include: (1) a physical and cognitive...
- The National Science Foundation Office of Advanced Cyberinfrastructure awarded Purdue University $299,897 on December 1, 2026, under the Computer and Information Science and Engineering program (CFDA 47.070) to develop, implement, and evaluate interdisciplinary educational modules integrating artificial intelligence literacy, applied machine learning skills, and responsible use of generative AI tools for undergraduate students. The project pairs computer science and social science students in...
- The National Science Foundation Division of Undergraduate Education awarded Purdue University $400,000 on October 15, 2026, under the STEM Education program (CFDA 47.076) to develop a game-based simulation module for undergraduate cybersecurity education. The project will create a course-embedded learning environment in which students interact with campus-based scenarios involving virtual agents, identify suspicious social engineering behaviors, document evidence, report concerns, and design...
- The National Science Foundation (NSF) awarded Purdue University a Project Grant under the Technology, Innovation, and Partnerships (CFDA 47.084) program. The $550,000 award, with a performance period from September 15, 2023 to August 31, 2025, aims to develop an immersive virtual reality-based system to improve hands-on skills training for power tool use in manufacturing. The project will leverage haptics and artificial intelligence to replicate physical reality, enabling users to develop muscle...
- The National Science Foundation Division of Undergraduate Education awarded the University of Florida $750,000 on October 1, 2026, under the STEM Education program (CFDA 47.076) to develop and implement experiential learning objects that integrate artificial intelligence literacy into undergraduate construction education. The project develops construction-contextualized, plug-and-play learning modules designed for embedding into existing undergraduate courses without explicit AI learning...
- This $160,000 National Science Foundation project grant supports the development of an immersive virtual reality-based learning environment at Virginia Polytechnic Institute and State University to advance construction robotics education. Funded under the NSF's STEM Education program (CFDA 47.076), the three-year project aims to investigate how such an environment can cultivate students' experiential skills for safely interacting with robots in the construction industry. Specifically,...
The National Science Foundation Division of Undergraduate Education awarded Purdue University $250,000 on October 1, 2026, under the STEM Education program (CFDA 47.076) to develop and pilot-test a generative AI-integrated, role-responsive virtual reality learning environment for undergraduate construction management students. The project investigates how AI-embedded expert personas and immersive VR can support the development of professional judgment, situational awareness, and collaborative decision-making among students, addressing the construction industry's persistent shortage of skilled workers and the difficulty of transferring tacit professional expertise through traditional classroom instruction. The learning environment will create realistic experiences that replicate the uncertainty, safety risks, time pressures, and interdependent responsibilities of active construction projects, enabling broader access to experiential learning when direct jobsite access is unavailable. The project runs through September 30, 2029, with performance at Purdue's West Lafayette, Indiana campus. The findings will advance understanding of how AI-supported immersive environments can represent and transfer tacit expertise while supporting workforce readiness in construction and other applied STEM disciplines.
Mod # | Description | ReasonForModification | Federal Obligation | Date |
|---|---|---|---|---|
| Not listed | $250.0k | 8/5/26 |