This $2,462,116 federal Project Grant award from the National Science Foundation's STEM Education program (CFDA 47.076) will fund the development of three immersive virtual research laboratories that allow middle-school students to engage with scientific practices in the context of polar research. The award will support a co-design process with teachers and students, especially from schools with majority Hispanic populations, to create these game-inspired virtual labs that bridge educational...
This Project Grant award, totaling $612,209.00, was provided by the National Science Foundation (NSF) under the STEM Education (CFDA 47.076) program. The award aims to develop and evaluate an evolution-based video game as a novel educational tool to enhance understanding and acceptance of evolutionary theory among undergraduate biology students. The key products and services to be delivered under this award include: (1) systematically developing the evolution-based video game, (2) evaluating the...
This $729,036 Project Grant award from the National Science Foundation's STEM Education program (CFDA 47.076) aims to determine if virtual field experiences (VFEs) can enhance students' ability to learn science skills and encourage them to pursue science careers. The project will compare learning and attitudinal outcomes of introductory biology and ecology students following the use of virtual or in-person field experiences at three Hispanic-Serving Institutions (HSIs). This work is critical...
The National Science Foundation (NSF) has awarded a $249,718 project grant titled "RCN-UBE Undergraduate Virtual Experiences as a Recruitment Tool for Underrepresented Students in STEM - The Virtual Field (TheVirtualField.org)" under the Biological Sciences CFDA program. This funding will enable the development of virtual field learning experiences to broaden access to transformative field station and marine lab programs for undergraduate STEM students, particularly those from...
This $268,138 federal Project Grant awarded by the National Science Foundation's (NSF) Geosciences program (CFDA 47.050) supports the development of the first immersive, online virtual field trip (VFT) that capitalizes on paleontological fieldwork. The primary goals are to: 1) increase exposure to geosciences in high schools and early-college classrooms by incorporating geoscience lessons into existing courses; 2) enhance educational content for traditional courses like geography, math, physics,...
This $149,992 Project Grant award from the National Science Foundation's (NSF) Social, Behavioral, and Economic Sciences (CFDA 47.075) program supports the development of adaptable, game-based, interactive learning environments for STEM education. The primary goals are to: 1) Automate the customization and adaptation of 3D simulated game-based learning environments to improve engagement; 2) Assess the effectiveness of these learning environments for diverse learner groups in online and in-person...
This $144,771 Project Grant from the National Science Foundation's STEM Education program (CFDA 47.076) supports the University of Maine in developing adaptable online teaching resources and professional development for biology instructors. The University will build a library of peer-reviewed, active learning resources for online biology courses and offer workshops to help faculty incorporate these materials and skills into their own teaching through 2024. A subaward of $15,000 to the University...
The National Science Foundation (NSF) awarded a $170,000 Project Grant under the STEM Education program (CFDA 47.076) to Cast Inc., a nonprofit educational technology research organization, to develop an enterprise-level platform that integrates immersive extended reality (XR) technologies with traditional learning management systems. The 3-year project, titled "IMMERSIVE LEARNING TECHNOLOGIES: EXPANDING ACCESS THROUGH OPEN-SOURCE INNOVATION," aims to enhance technician education by...
This Project Grant award of $199,912.00 from the National Science Foundation's STEM Education program (CFDA 47.076) supports a multi-faceted project aimed at improving learning outcomes and increasing passing rates in introductory biology courses at the recipient institution. The key activities include: Developing interactive 3D-printed learning materials to enhance conceptual understanding in introductory biology courses. Integrating project-based research experiences into newly created open...
Ecosystemone LLC was awarded a $255,550 Project Grant from the National Science Foundation under the NSF Technology, Innovation, and Partnerships program (CFDA 47.084). The grant will support development of an instructor-friendly intelligent virtual reality platform for secondary and post-secondary distance learning and science, technology, engineering, and mathematics education from August 15, 2021 through September 30, 2022. The platform aims to advance science and engineering research and...