Project Grant 2506911
- This Project Grant award from the National Science Foundation's STEM Education program (CFDA 47.076) will support the development of immersive virtual reality (VR) laboratory environments that feature high-fidelity interactive avatars and tactile feedback. The goal is to enable collaborative learning in online STEM education that replicates the hands-on, embodied experiences of physical laboratories. Specifically, the $300,000 project will investigate how VR labs enhanced with realistic...
- This Project Grant award, funded by the National Science Foundation (NSF) under the STEM Education (CFDA 47.076) program, aims to develop an innovative "VirtualAI-Story" tool that integrates virtual reality (VR) and large language models (LLMs) to provide personalized, situated learning through adaptive storytelling. The $399,995 award to the University of Florida will be used to create this VR-based learning environment focused on construction engineering education, with the goal of...
- This National Science Foundation (NSF) STEM Education (CFDA 47.076) project grant, awarded to Texas A&M University, aims to prepare undergraduate STEM education students to effectively teach science in K-12 schools and support all STEM learners in solving real-world problems. The $216,674 project will investigate and compare two instructional practice modalities - virtual reality artificial intelligence avatar simulations and scaffolded peer teaching - across approximately 250...
- This Project Grant award from the National Science Foundation's STEM Education program (CFDA 47.076) provides $199,974 to San Francisco State University (SFSU) to acquire virtual reality (VR) equipment and resources. The project, titled "VRMAS: VR Maker Space," aims to strengthen undergraduate learning in STEM education, particularly in computer science and engineering courses at SFSU and across the 23-campus California State University system. The award will fund 10 VR workstations...
- The National Science Foundation (NSF) has awarded a $399,984 Project Grant under its STEM Education (formerly Education and Human Resources) program (CFDA 47.076) to the San Jose State University Research Foundation, a nonprofit organization, to develop and investigate the use of virtual reality (VR) tools and resources to enhance student learning and understanding of linear algebra concepts. The project aims to create a suite of VR-mediated representational tools to support student growth in...
- This $240,108 Project Grant award from the National Science Foundation's STEM Education program (CFDA 47.076) aims to prepare undergraduate STEM education students to effectively teach K-12 students. The project will investigate and compare two instructional practice modalities - virtual reality artificial intelligence avatar simulations and scaffolded peer teaching - to evaluate their impact on approximately 250 preservice STEM teachers across five institutions, including Drake University,...
- This Project Grant award of $575,142.00 from the National Science Foundation's STEM Education (CFDA 47.076) program aims to compare the effectiveness of using virtual reality artificial intelligence simulations versus peer teaching to prepare undergraduate STEM education students to teach science in K-12 schools. The project, led by the University of West Florida in partnership with Southern Methodist University, Texas A&M University, Kennesaw State University, and Drake University, will...
- This $599,739 Project Grant awarded by the National Science Foundation's STEM Education program (CFDA 47.076) aims to establish a collaborative student/faculty-led virtual reality (VR) research lab and curricular enhancement initiative at Glendale Community College (GCC). The primary objectives are to: 1) increase faculty engagement with VR technology, 2) enhance student engagement in STEM disciplines, and 3) improve STEM student outcomes. Key activities include engaging faculty in VR curriculum...
- This $899,526 Project Grant award from the National Science Foundation's (NSF) STEM Education program (CFDA 47.076) is supporting research to develop a multi-user virtual reality (VR) classroom framework for collaborative, experiential learning and teaching of introductory physics. The grant recipient, George Mason University, will investigate techniques for scalable multi-user VR physics classes, create interactive VR tools for collaborative learning and teaching, and develop authoring tools to...
- The National Science Foundation (NSF) awarded a $170,000 Project Grant under the STEM Education program (CFDA 47.076) to Cast Inc., a nonprofit educational technology research organization, to develop an enterprise-level platform that integrates immersive extended reality (XR) technologies with traditional learning management systems. The 3-year project, titled "IMMERSIVE LEARNING TECHNOLOGIES: EXPANDING ACCESS THROUGH OPEN-SOURCE INNOVATION," aims to enhance technician education by...
This Project Grant award from the National Science Foundation's STEM Education program (CFDA 47.076) provides $600,000 to The University of Texas at San Antonio to develop immersive virtual reality (VR) laboratory environments that feature realistic avatars and tactile feedback. The goal is to enhance collaborative learning in online STEM laboratories and address limitations of current virtual tools in replicating the hands-on, communicative experiences essential for deep science learning. The project will investigate how these VR labs with high-fidelity avatars and vibrotactile interfaces can support improved conceptual understanding, procedural competence, emotional engagement, and collaboration in STEM education. It aims to directly impact approximately 500 students and 50 teachers through outreach and implementation efforts, with the goal of equipping learners with skills for future scientific and technical careers.
Mod # | Description | ReasonForModification | Federal Obligation | Date |
|---|---|---|---|---|
| Not listed | $600.0k | 7/23/25 |