Project Grant 2202553
- This $707,000 National Science Foundation project grant funds the development of a personalized motor learning algorithm at the University of Southern California from August 2022 through July 2025. The university researchers aim to improve motor learning outcomes by generating customized practice schedules for individuals based on a novel algorithm. The algorithm will incorporate each learner's unique attributes and data from other learners to select daily practice doses and schedules that...
- This EAGER (Early-concept Grants for Exploratory Research) project, awarded by the National Science Foundation (NSF) under the Engineering program (CFDA 47.041), aims to create a personalized training framework that adapts to each worker's cognitive functions and sensorimotor skills in collaborative robotic manufacturing environments. The $299,953 grant, awarded on September 1, 2024, with a completion date of August 31, 2026, focuses on advancing personalized training strategies for complex...
- This federal Project Grant award, provided by the National Science Foundation's Social, Behavioral, and Economic Sciences program (CFDA 47.075), funds a research project titled "MOTION IN ACTION: INTEGRATING MULTISENSORY INPUTS FOR POSTURE STABILIZATION AND COMPLEX ACTION ACQUISITION." The $489,062 award, with a performance period from August 1, 2025 to July 31, 2028, aims to advance understanding of how the brain processes and integrates multiple sensory inputs, such as vision,...
- This National Science Foundation (NSF) Social, Behavioral, and Economic Sciences (CFDA 47.075) project grant award of $222,548 supports a collaborative research effort to study the embodied cognitive shifts that occur during geometry learning. The research team will collect and analyze data on students' body movements, speech, and interactions as they play a mathematics learning game designed to encourage physical exploration. Using AI-powered real-time detection, the researchers will identify...
- This Project Grant from the National Science Foundation Division of Research on Learning in Formal and Informal Settings will fund the development of haptic technology innovations to guide student gesturing with dynamic STEM visualizations from September 1, 2022 to August 31, 2025 for a total of $549,997. The award will support a collaborative research project between The University of Iowa to design and develop a custom haptic glove that interacts with a computer visualization of a biological...
- This $1,149,995.00 Project Grant award from the National Science Foundation (NSF) Computer and Information Science and Engineering (CISE) Program (CFDA 47.070) supports research at New York University (NYU) School of Medicine to develop innovative methods in artificial intelligence (AI) and motion capture technology to analyze patient movement and improve stroke rehabilitation. The key objectives of the project are to: 1) develop a method to integrate multimodal data into a shared representation...
- This $900,000 Project Grant was awarded by the National Science Foundation (NSF) Division of Behavioral and Cognitive Sciences under the Social, Behavioral, and Economic Sciences Program (CFDA 47.075) with a period of performance from September 15, 2023 to August 31, 2026. The award supports the development of an AI platform to analyze a student's violin playing during individual practice sessions. The platform will provide feedback on posture, bow movements, sound quality, and curricular...
- This $239,973 Project Grant award from the National Science Foundation's (NSF) Social, Behavioral, and Economic Sciences (CFDA 47.075) program will support the development of a new artificial intelligence-based tool to improve collaborative learning experiences and outcomes for deaf students in university-level science courses. The project aims to address challenges around the lack of standard American Sign Language (ASL) terminology for many scientific concepts, which can hinder deaf...
- This $300,000 National Science Foundation project grant supports the development of haptic technology innovations to guide student gesturing with dynamic STEM visualizations. Specifically, the University of Illinois will design and develop a custom haptic glove that interacts with a computer visualization of a biological cell. The goal is to determine how sensory feedback delivered to students' hands helps them understand representations displayed in computer simulations. Additionally, the...
- This Cooperative Agreement, awarded by the National Science Foundation's STEM Education program (CFDA 47.076), aims to address the shortage of talent in the emerging field of Artificial Intelligence (AI) by supporting innovative pedagogical approaches to teach AI technical skills and crucial collaboration/communication skills to autistic community college students. The $208,240 project, led by Carnegie Mellon University and Pennsylvania State University, will develop learning materials and...
A SCALABLE AND ACCESSIBLE SYSTEM FOR AUTOMATED COACHING OF HUMAN MOTION -THE PROPOSED WORK WILL DEVELOP A SYSTEM FOR TEACHING PHYSICAL MOTIONS SUCH AS SIGN LANGUAGE, DANCE, AND HUMAN-ROBOT COLLABORATION AUTOMATICALLY. SUCH MOTION SKILLS SUPPORT EDUCATION AND BROAD ACCESSIBILITY, CAN ENHANCE WELL-BEING THROUGH CREATIVE EXPRESSION AND PHYSICAL FITNESS, AND ENABLE NEW FORMS OF WORK. TEACHING MOTION OFTEN MAKES USE OF THE INTENSIVE EFFORTS OF A HUMAN COACH: THE COACH DEMONSTRATES A MOTION, EVALUATES THE LEARNER?S PERFORMANCE, AND PROVIDES FEEDBACK AND A TAILORED PLAN FOR PRACTICE TO IMPROVE FLUENCY. THE PROPOSED WORK AIMS TO BETTER UNDERSTAND HOW TO DEVELOP SYSTEMS THAT DEVISE AND CARRY OUT THESE COMPONENTS OF THE COACHING PROCESS ON THEIR OWN. SUCH SYSTEMS WOULD MAKE LEARNING MOTION-BASED SKILLS MORE ACCESSIBLE FOR THOSE WHO DO NOT HAVE UNINTERRUPTED ACCESS TO A DEDICATED HUMAN COACH. THE BROADER IMPACT OF THE PROJECT ALSO INCLUDES THE TRAINING OF THE NEXT GENERATION OF SCIENTISTS AT THE INTERSECTION OF PSYCHOLOGY, COGNITIVE SCIENCE, EDUCATION, AND COMPUTER SCIENCE. THE GOAL OF THE WORK IS TO EXPAND THE CAPABILITIES OF AUTOMATIC TEACHING AGENTS INTO THE DOMAIN OF PHYSICAL MOTION, AND TO INCORPORATE SIGNALS REFLECTING COGNITIVE AND EMOTIONAL STATES OF THE LEARNER INTO THE SYSTEM. USING PRE-RECORDED MOTION EXAMPLES FROM EXPERTS, AND SENSED ACTIONS AND POSES OF THE LEARNER, THIS SYSTEM WILL IDENTIFY QUALITATIVE AND QUANTITATIVE DIFFERENCES BETWEEN THE TEACHER AND LEARNER. LOW-LEVEL ERRORS WILL BE TRACKED TO BUILD AN EVOLVING COGNITIVE MODEL THAT MEASURES THE LEARNER?S LEVEL OF COMFORT WITH THE PROCESS, AS WELL AS MASTERY OF SKILLS AND COMBINATIONS OF SKILLS. THE PROJECT WILL DEVELOP COMPUTATIONAL TOOLS THAT USE THIS MODEL TO DETERMINE WHICH FEEDBACK MAY BE MOST EFFECTIVE TO IMPROVE THE LEARNER?S PERFORMANCE. THE PROJECT WILL ALSO DEVELOP AND EVALUATE HARDWARE AND SOFTWARE PLATFORMS THAT PROVIDE THIS FEEDBACK, WITH CUES THAT MAY BE PRESENTED IN AUDIO, VISUAL, OR TACTILE FORMS. TO MAKE THE SYSTEM AS ACCESSIBLE AS POSSIBLE, THE PROJECT WILL EVALUATE LOW-COST AND UBIQUITOUS APPROACHES TO SENSING, INCLUDING WEB CAMERAS FOR SENSING, AND EXPERT DEMONSTRATIONS PARSED FROM INTERNET VIDEOS. THIS AWARD REFLECTS NSF'S STATUTORY MISSION AND HAS BEEN DEEMED WORTHY OF SUPPORT THROUGH EVALUATION USING THE FOUNDATION'S INTELLECTUAL MERIT AND BROADER IMPACTS REVIEW CRITERIA.
Mod # | Description | ReasonForModification | Federal Obligation | Date |
|---|---|---|---|---|
| Not listed | $0 | 12/10/25 | ||
| Not listed | $500.0k | 8/26/22 |
GrantNumber | Description | Subgrantee | Prime Award | Dollars Obligated | Updated At |
|---|---|---|---|---|---|
R1796S | The Trustees Of Columbia University In The City Of New York | Project Grant 2202553 | $283.2k | 8/21/24 |