SOW Virtual Reality Threat Trainer.docx
DOCX document 44 KB Posted
- Attached to
- Virtual Reality Threat Trainer Federal contract opportunity
- Solicitation number
- Virtual_Reality_Threat_Trainer_09152020
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Other files for this federal contract opportunity
| File | Type | Posted |
|---|---|---|
| Virtual Realith Threat Trainer QA.pdf | ||
| JB-MDL_SFS Appendix.PDF | ||
| AntiterrorismStatement.pdf | ||
| Medical Statement.pdf | ||
| Virtual Reality Threat Trainer Combo.pdf |
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Text version
Statement of Work for OPM-BSI Virtual Reality Threat Trainer
| Name: |
| United States Air Force Expeditionary Operations School |
| Organization: |
| 423 Mobility Training Squadron |
| Address: |
| 5650 Texas Ave, Joint Base McGuire-Dix-Lakehurst, 08640 |
Executive Summary The United States Air Force Expeditionary Operations School (USAF EOS) is seeking to modernize and advance the use of new and emerging educational technologies in the design, development and delivery of its training programs. The USAF EOS directly supports the Air Force’s combat support mission in the full range of expeditionary operations including deployment planning, logistics readiness, air transportation, aircraft maintenance operations, command and control, contingency response, expeditionary skills, air advisor, force protection, communications, intelligence and sustainment. The long term objective the USAF EOS is to transform the school into a benchmark training and education institution by elevating training programs to the application, analysis, and synthesis levels of learning, through the use of advanced and emerging training technologies and tools.
We are requesting an advanced modern training capability for MAF intelligence professionals coming through the MAF IFTU schoolhouse. In order to advance our schoolhouse to meet the needs of the current “Generation Z” Airmen that we teach, we believe a virtual reality system would enhance our training and reach a greater audience in regards to hands-on/adult learning concepts. This request is for a pre-existing system, as we are not looking to develop new systems due to timelines of our newly updated MAF IFTU course.
From a systems perspective, we need a high-end image generation. We are requesting the system be high resolution 4K imaging software for the physics and environment and be able to display the images in a VR headset. Must be capable of stand-alone/non-wifi requirements due to nature of where it will be housed. VR hardware and associated PC/laptop needs to have increased processing power to handle the intensive load from the dynamic precision threat data (a high-end gaming laptop).
This type of Threat Trainer VR system would enhance learning for students in 47% of current academics, to include: MAF Asset Employment/Defensive systems/Countertactics, Non-Permissive Environments, RADAR Theory as applied to MAF – tactical application, EO/IR/UV as applied to MAF- tactical application, MANPADS Fundamentals, Kill Chain Analysis & Threat Fundamentals, Objective Area Analysis, MAF Mission Planning, and Post-Mission Analysis
REQUIREMENT(S)
Purpose:
The purpose is to use a virtual reality platform for threat academics, building scenarios, and evaluating simulated MAF missions that are planned in threat areas in order to observe the threat from the aircrew’s perspective. In order to be on the leading edge in training, we need software that is physics based and has a complete database of classified threats for air, ground, sea and electronic. We need software that models each component of a threat system, ie each individual radar system of a SAM and that is capable of modeling the correct individual pulse rate of the separate radars used in a launch sequence. In order to best meet training needs, we would like the capability to create flight plans and environments with a full running war scenario or ingest planned routes such as JUMPS and PFPS files.
System Specifics:
1. Physics-based, full spectrum Computer Generated /Semi-Automated Forces application with a large and user-extensible order of battle, capable of many-on-many simulation while having very high fidelity at the engagement level.
1. Simulate advanced, 5th generation systems including low observable platforms and Active and Passively Electronically Scanned Arrays (AESA and PESA radar) as well as highly contested battlespaces.
1. Suited for both stand-alone scenario creation/mission rehearsal and distributed mission simulation.
1. Simulate highly contested battlespaces including full Integrated Air Defense Systems (IADS) comprised of Early Warning, Acquisition, Height Finding and Target Tracking radar. With IADS capable of being imported from FalconView. Realistic IADS simulation, not just Part of the Battlespace
1. Sensors modeled down to the pulse level to include the dynamic generation of high-fidelity emitter audio.
1. Simulated air-to-air and surface-to-air missile fly-outs and air-to-ground weapons and ballistics.
1. Ability for Instructors to make real-time, dynamic inputs into the scenario by adding or moving threats, including both surface-to-air missile (SAM) systems and aircraft equipped with airborne radar and air-to-air missiles.
1. Simple interface for managing the scenario.
1. Ability to add and remove entities, reload weapons, employ weapons, input environmental factors, direct electronic attack and perform a variety of analysis functions without any scenario interruption
1. Geographic Information System (GIS) core w/ worldwide GIS data
1. Supports Digital Terrain Elevation Data (DTED) elevation data and can also read elevation
1. Capability to create/import a real electronic order of battle (EOB)
1. Line-of-sight (LOS) analysis for a target tracking radar (TTR), in which the outer circle represents the kinematic limit of the associated surface-to-air missile (SAM). Including both terrain and the radar range equation, to produce a detection limitation inside the kinematic range of the SAM.
GENERAL REQUIREMENTS
1. Inspection and acceptance shall be at destination, 423 MTS, 5656 Texas Ave, Joint Base McGuire-Dix-Lakehurst, NJ 08640
1. Ship to address: 423 MTS 5656 Texas Avenue Joint Base McGuire-Dix-Lakehurst, NJ 08640
1. All work to include software source code will be wholly owned by the government.
1. All work will have no recurring software licenses and fees.
1. Projects must allow for Government personnel to make basic edits to scenarios without the need for advanced software engineering experience.
1. Data Rights and Non-Commercial Computer Software
5. In order to implement the provisions at DFARS 252.227-7013(b) and (e) and DFARS 252.227-7014(b) and (e) and DFARS 252.227-7017, the contractor shall disclose any proposal for a task order, or after award of a task order if not previously disclosed in the proposal, any technical data or non-commercial computer software and computer software/source code documentation developed exclusively at government expense in performance of the task order. This disclosure shall be made whether or not an express requirement for the disclosure is included or not included in the SOW or solicitation for the order. The disclosure shall indicate the rights asserted in the technical data and non-commercial computer software by the contractor and rights that would be acquired by the government if the data or non-commercial software was required to be delivered under the task order and its Contractor Deliverable Requirements List (CDRL) requirements and any cost/price associated with delivery. This disclosure requirement also applies to segregable routines of non-commercial software that may be developed exclusively at Government expense to integrate Commercial Software components or applications provided under a commercial software license or developed to enable Commercial Software to meet requirements of this Task Order. Performance of this disclosure requirement shall be considered a material performance requirement of any task order under which such technical data or non-commercial computer software is developed exclusively at Government expense.
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