This Project Grant award from the National Science Foundation (CFDA 47.076 - STEM Education) provides $200,000 to Carnegie Mellon University to develop adaptable, game-based interactive learning environments for STEM education. The primary goals of the project are to:
Automate the customization and adaptation of 3D simulated game-based learning environments to improve learner engagement.
Provide a deeper understanding of the design, development, and deployment of these learning environments,...
This $149,992 Project Grant award from the National Science Foundation's (NSF) Social, Behavioral, and Economic Sciences (CFDA 47.075) program supports the development of adaptable, game-based, interactive learning environments for STEM education. The primary goals are to: 1) Automate the customization and adaptation of 3D simulated game-based learning environments to improve engagement; 2) Assess the effectiveness of these learning environments for diverse learner groups in online and...
The U.S. Fish and Wildlife Service awarded a $169,100.36 Multistate Conservation Grant (CFDA 15.628) to the Association of Fish & Wildlife Agencies (AFWA) to create three online Project WILD conservation education courses and three thematic wildlife education units. Project WILD is an interdisciplinary program that has trained over 1.5 million educators and reached over 100 million students since 1983, developing awareness, knowledge, skills, and commitment for wildlife and environmental...
The National Science Foundation awarded a $809,155 project grant to the University of California, Berkeley under the STEM Education program (CFDA 47.076) to develop a game-based learning environment and conduct research and evaluation from July 15, 2022 to June 30, 2025.
The project aims to improve probability education for high school students by designing artificial intelligence problem-solving activities within a game. Students will learn probability concepts while exploring AI algorithms...
The University at Albany Libraries, in collaboration with Kansas State University and the University of Albany College of Emergency Preparedness, Homeland Security, and Cybersecurity, received a $246,762 Project Grant award from the Institute of Museum and Library Services (CFDA 45.312 - National Leadership Grants) to digitize and expand an existing information literacy instruction game. The project will create an accompanying educator guide to facilitate implementation of the game at...
This Project Grant award from the U.S. Environmental Protection Agency (EPA) under the Environmental Education Grants Program (CFDA 66.951) provides $80,000 in federal funding to Learning Endeavors, a woman-owned non-profit organization, to implement an environmental education project focused on increasing community resilience to climate change in the Hawaiian Islands and Pacific territories.
The key products and services to be delivered under this two-year project include: developing and...
This National Science Foundation Project Grant of $500,000 will fund the development of a sociotechnical digital twin and serious games to support wildfire risk reduction efforts in Northern California communities through 2025. Under the STEM Education program (CFDA 47.076), the University of California, Berkeley will create an innovative digital model integrating physical infrastructure, social networks, and insurance mechanisms across time and space. Serious games will engage stakeholders...
The University of Puerto Rico-Rio Piedras was awarded a $500,000 Project Grant from the National Science Foundation's STEM Education program (CFDA 47.076) to design the blueprint and initial prototype for a gamified, personalized virtual experience to provide essential scientific research skills training to undergraduate STEM students. The project, titled "HSI IMPLEMENTATION AND EVALUATION PROJECT: DESIGN OF A PERSONALIZED, GAMIFIED VIRTUAL EXPERIENCE TO STRENGTHEN SCIENTIFIC RESEARCH...
The U.S. Department of Education's Office of Elementary and Secondary Education awarded a $577,698 Project Grant to the Zoological Society of San Diego, doing business as San Diego Zoo Wildlife Alliance, to support the "Native Biodiversity Corps Program" from July 2024 to September 2025.
This grant, funded under the Innovative Approaches to Literacy; Promise Neighborhoods; Full-Service Community Schools; and Congressionally Directed Spending for Elementary and Secondary Education...
This National Science Foundation (NSF) Social, Behavioral, and Economic Sciences (CFDA 47.075) Project Grant award of $350,000 to The Pennsylvania State University, doing business as Penn State, will develop adaptable, game-based interactive learning environments to improve STEM education and learning outcomes. The primary goals are to automatically customize 3D simulated game-based learning environments to enhance learner engagement and understanding, and assess their effectiveness for...