This National Science Foundation (NSF) Computer and Information Science and Engineering (CISE) Federal Grant Award (CFDA 47.070) provides $349,972 to the University of Rhode Island to conduct collaborative research on how aging affects people's ability to use emerging technologies like virtual reality (VR) for human-computer interaction. The 3-year project aims to link neuroscientific measures of brain activity with the use of VR-based 3D environments, building models that relate...
This National Science Foundation Project Grant award of $468,072 supports research at The Trustees of the Stevens Institute of Technology to develop personalized virtual reality interfaces for motor rehabilitation. The goal is to optimize outcomes for individuals with spinal cord or brain injuries undergoing physical therapy. The researchers will examine how impairment levels affect performance, physiological responses, and perceptions during VR training that adapts task difficulty and augmented...
This National Science Foundation (NSF) Computer and Information Science and Engineering (CISE) Federal Grant Award (CFDA 47.070) of $250,000 provided to Northeastern University will fund a three-year research project to explore the impact of aging on users' ability to effectively interact with emerging immersive 3D technologies like virtual reality (VR). The project aims to develop models that relate age-related changes in visuospatial and motor functions to successful adaptation to VR-based...
This National Science Foundation (NSF) Technology, Innovation, and Partnerships (CFDA 47.084) Project Grant award of $304,951 aims to develop an innovative AI-powered virtual reality (VR) system to enhance vocational assessment and job matching for individuals with autism spectrum disorder (ASD). The project seeks to overcome limitations of conventional evaluation methods by integrating advanced cognitive modeling and reinforcement learning algorithms to deliver adaptive, personalized vocational...
This Project Grant award of $200,000 from the National Institute on Disability, Independent Living, and Rehabilitation Research (CFDA 93.433) will fund a three-year initiative by Florida Atlantic University (FAU) to develop and assess the effectiveness of a virtual reality (VR) job training system for individuals with intellectual and developmental disabilities (IDD). The primary goals are to: 1) empower individuals with IDD through tailored technology access and customized job training to...
This $1,200,000 Project Grant award from the National Science Foundation (NSF) CISE program (CFDA 47.070) aims to develop adaptive auditory feedback techniques and real-time balance prediction algorithms to improve accessibility of consumer-level virtual reality (VR) for individuals with balance impairments. The primary objective is to enable optimal auditory feedback on balance during VR use at home, which could allow persons with conditions like multiple sclerosis, Parkinson's, or diabetes...
This $276,000 National Science Foundation Technology, Innovation, and Partnerships Project Grant will fund the development of a virtual reality platform to deliver applied behavior analysis therapy to individuals with autism spectrum disorder. Vriends Corp will create software to simulate social skills therapy environments and enable certified therapists to provide remote treatment sessions aligned with applied behavior analysis principles. The envisioned virtual reality clinic aims to improve...
This federal Project Grant award from the National Science Foundation (NSF) Computer and Information Science and Engineering (CISE) program (CFDA 47.070) provides $870,751 to Vanderbilt University to develop an AI-embedded virtual reality program that will support cross-neurotype collaboration, problem-solving, and teamwork between autistic and neurotypical individuals. The project aims to enhance communication and working relationships between these groups, with a focus on improving...
This $599,848 Project Grant, awarded by the National Science Foundation (NSF) under the Computer and Information Science and Engineering (CFDA 47.070) program, supports research to reduce cybersickness in virtual reality (VR) experiences. The project aims to study how performing simple distraction tasks, such as listening to music or solving puzzles, can mitigate the nausea, headaches, and dizziness that many users experience when using VR technology. The research will test different task...
This National Science Foundation (NSF) Technology, Innovation, and Partnerships (CFDA 47.084) Project Grant award of $295,000 to In Virtualis LLC aims to develop a bi-directional interface between the mind and machine to support advanced neuroprosthetics and devices for restoring functional independence to individuals with paralysis and motor deficits. The project will create a Unity-based extended reality (XR) brain-computer interface (BCI) development platform, a unifying API for diverse...