The University of North Texas received a $840,166 Project Grant award from the National Science Foundation Division of Undergraduate Education under the Computer and Information Science and Engineering federal grant program (CFDA 47.070) to develop simulation-based teacher training products and services. Over a three-year period from October 2021 to September 2024, the University will work with sub-awardee Pragmatic Solutions, Inc. to improve student learning outcomes and reduce bias in K-12...
The National Science Foundation awarded $300,000 under the Computer and Information Science and Engineering program to the University of California, Davis for a project titled "EAGER: Building a Foundation for Hands-on STEM Learning at a Distance: Pedagogical Agents for Embodied Education in Virtual Reality." The two-year project beginning August 1, 2022 will develop embodied pedagogical agents in a virtual environment to facilitate maker education tasks focusing on electronic...
The National Science Foundation awarded Florida State University a three-year $598,943 Project Grant under the STEM Education (formerly Education and Human Resources) program (CFDA 47.076) to develop Teaching Practices with Multiplayer Mixed Reality Simulations and Virtual Students. The grant will support Florida State University in creating mixed reality simulations and virtual students to help teachers improve their instructional practices. Teachers will be able to interact with and instruct...
This $300,000 two-year project grant from the National Science Foundation's STEM Education program (CFDA 47.076) will fund research at Carnegie Mellon University to develop a "Professional Informatics" (Pro-I) system using classroom sensing technologies. The goal is to provide instructors personalized feedback on their teaching practices to help create more equitable learning experiences, especially to increase underrepresented student participation in STEM fields. The project will...
This $350,000 Project Grant awarded by the National Science Foundation (NSF) under the STEM Education (CFDA 47.076) program aims to prepare science teachers to engage multilingual learners in scientific argumentation through mixed-reality simulations. The key goals are to identify essential elements in teacher-student interactions that help elicit student thinking to improve scientific argumentation among secondary multilingual learners, and to explore the preliminary effects, acceptability, and...
The National Science Foundation (NSF) awarded a $170,000 Project Grant under the STEM Education program (CFDA 47.076) to Cast Inc., a nonprofit educational technology research organization, to develop an enterprise-level platform that integrates immersive extended reality (XR) technologies with traditional learning management systems. The 3-year project, titled "IMMERSIVE LEARNING TECHNOLOGIES: EXPANDING ACCESS THROUGH OPEN-SOURCE INNOVATION," aims to enhance technician education by...
This $497,905 federal Project Grant award from the National Science Foundation (NSF) STEM Education (CFDA 47.076) program supports the development of virtual reality (VR) training modules for microelectronics physical assurance, inspection, and metrology education. The project, titled "SATC: EDU: DESIGNING NEXT GENERATION TRAINING USING VR FOR MICROELECTRONICS PHYSICAL ASSURANCE (VR MIPA)," aims to enhance accessibility and engagement in this critical field through immersive 3D...
This $199,503 Project Grant awarded by the National Science Foundation (NSF) under the STEM Education (CFDA 47.076) program will fund a large-scale, mixed-methods study to understand perceptions and use of artificial intelligence (AI) technologies in K-12 education. The one-year project will survey a nationally representative sample of parents, teachers, and youth to identify opportunities, risks, and supports needed for integrating AI-driven learning tools. The study will employ both...
This $338,170 federal Project Grant awarded by the National Science Foundation (NSF) through its STEM Education (CFDA 47.076) program supports a research project at Harvard University titled "When Teachers Aren't There: Detecting, Evaluating, and Learning from Rote Teaching Across Development." The project aims to investigate how children learn from automated teaching approaches, such as asynchronous learning, pre-recorded lectures, and virtual classrooms, compared to live, engaged...
This $298,351 project grant from the National Science Foundation's Division of Research on Learning in Formal and Informal Settings, under the STEM Education program (CFDA 47.076), will fund the development of a data sensing learning environment called DASLET to enhance middle school students' computational thinking skills. Over the four-year period from March 1, 2023 to February 28, 2027, the Rochester Institute of Technology will create an immersive virtual reality environment allowing...