The University of Texas at San Antonio (UTSA) was awarded a $100,000 Project Grant from the National Endowment for the Humanities' Promotion of the Humanities Public Programs (CFDA 45.164) to create the prototype for PACCHA, an immersive, community-informed, narrative puzzle game and humanities curriculum. The game will expose players to the everyday lives of ancient Peruvians as they established civilization and innovated new societies over thousands of years. With high entertainment value and optional virtual reality experiences, the core goal is to teach key concepts about archaeological methods, long-term social change, Andean cultures, and indigenous knowledge. An interactive online curriculum will allow educators to explore these humanities lessons in high school and college classrooms.
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