This Project Grant award from the National Science Foundation's (NSF) Computer and Information Science and Engineering (CISE) Federal Grant Program (CFDA 47.070) seeks to mitigate privacy and security risks associated with the use of eye-tracking technology in virtual and augmented reality (VR/AR) systems. The $356,997 award to Virginia Polytechnic Institute & State University (Virginia Tech) will fund research to investigate security vulnerabilities and threats in the form of...
This $300,000 project grant from the National Science Foundation's Computer and Information Science and Engineering program (CFDA 47.070) supports research at New York University to develop efficient computer systems for augmented and virtual reality through a perception-guided approach. Specifically, the researchers will design software-hardware mechanisms to quantitatively model human visual perception and leverage those models across system stacks to achieve an order of magnitude gain in...
Under a $3,982,693 Cooperative Agreement awarded by the U.S. Department of Justice, Bureau of Justice Assistance (CFDA 16.054 - Virtual Reality De-escalation Training), Florida State University will develop an immersive, scalable virtual reality (VR) platform for police de-escalation training. The primary objective is to enhance an existing VR training platform with realistic scenarios developed in collaboration with experts in VR, law enforcement training, behavioral health, and community...
This National Science Foundation (NSF) Project Grant award under the CFDA 47.070 Computer and Information Science and Engineering program provides $349,972 to the University of Rhode Island to conduct research on the effects of aging on people's ability to use emerging human-computer interaction (HCI) technologies like virtual reality (VR). The goal is to understand how age-related declines in visuospatial-motor functions impact the successful use of immersive 3D HCI environments. The project...
This $305,000 Project Grant awarded by the National Science Foundation (NSF) under the Technology, Innovation, and Partnerships (CFDA 47.084) program aims to develop and validate a virtual reality (VR)-based platform that integrates cognitive assessment and enhancement through perceptual training. The project addresses the need for scalable, scientifically validated tools to improve cognitive performance across domains such as athletics, education, and cognitive rehabilitation. The award to...
This National Science Foundation (NSF) Project Grant award under the STEM Education (CFDA 47.076) program provides $899,526 to George Mason University to investigate a multi-user virtual reality (VR) classroom framework to promote collaborative experiential learning and teaching of introductory physics. The project aims to develop efficient remote rendering, interactive annotation and visualization tools, and authoring tools to enable scalable multi-user VR physics classes. The research will...
This $226,924 federal Project Grant award, funded by the National Science Foundation (NSF) Social, Behavioral, and Economic Sciences (CFDA 47.075) program, aims to develop and evaluate innovative training approaches to enhance ethical decision-making skills among early-career researchers in the social sciences. The primary goals are to create new training protocols for ethical reasoning, compare the effectiveness of different computer-based training procedures, and share the most successful...
This $549,953 Project Grant award from the National Science Foundation (NSF) Engineering program (CFDA 47.041) supports research to understand and predict decision-making among vulnerable populations, including older adults, during natural disasters and infectious disease outbreaks. The primary objectives are to: 1) examine differences in protective action decisions based on hazard type using virtual reality (VR) experiments with older adult participants; 2) investigate whether optimal...
This National Science Foundation Project Grant award of $468,072 supports research at The Trustees of the Stevens Institute of Technology to develop personalized virtual reality interfaces for motor rehabilitation. The goal is to optimize outcomes for individuals with spinal cord or brain injuries undergoing physical therapy. The researchers will examine how impairment levels affect performance, physiological responses, and perceptions during VR training that adapts task difficulty and...
This federal Project Grant award, worth $2,335,668.00, was provided by the National Institute of Justice under the STOP School Violence program (CFDA 16.839) to The Children's Hospital of Philadelphia Research Institute. The purpose of this award is to conduct a cluster-randomized control trial to evaluate the impact of integrating virtual reality (VR) into the evidence-based Preventing Aggression in Schools Everyday (PRAISE) program for 3rd-5th grade students and their teachers in urban,...