Project Grant 2436882
- This Project Grant award from the National Science Foundation's Computer and Information Science and Engineering (CISE) program, CFDA 47.070, provides $260,000 to Arizona State University (ASU) to investigate how gaze-based models can be used to estimate learner engagement and guide attention within immersive virtual reality (VR) training experiences, with a focus on construction safety training. The project will explore the use of eye tracking and artificial intelligence to automatically detect...
- This Project Grant award from the National Science Foundation's (NSF) Computer and Information Science and Engineering (CISE) Federal Grant Program (CFDA 47.070) provides $356,997 to Virginia Polytechnic Institute & State University (Virginia Tech) to mitigate privacy and security risks associated with the use of eye-tracking technology in virtual and augmented reality (VR/AR) systems. The key objectives are to investigate security vulnerabilities and new threats in the form of...
- This Project Grant award, funded by the National Science Foundation (NSF) under the STEM Education (CFDA 47.076) program, aims to develop an innovative "VirtualAI-Story" tool that integrates virtual reality (VR) and large language models (LLMs) to provide personalized, situated learning through adaptive storytelling. The $399,995 award to the University of Florida will be used to create this VR-based learning environment focused on construction engineering education, with the goal of...
- This National Science Foundation (NSF) Early-Concept Grants for Exploratory Research (EAGER) Project Grant, awarded under the NSF Engineering program (CFDA 47.041), aims to develop research infrastructure to enhance human training through AI-driven task environments integrating humans with virtual scene simulations and multi-modal sensorimotor interactions. The $150,000 award to The Pennsylvania State University will fund research to: 1) establish an edge-assisted mixed-reality infrastructure...
- This National Science Foundation (NSF) Early-Concept Grant for Exploratory Research (EAGER), under the Engineering program (CFDA 47.041), provides $320,000 in funding to the University of Texas at Arlington (UTA) to develop a novel extended reality (XR) system that leverages embodied cognition principles to assess attention deficit and other cognitive functions. The project aims to create immersive, interactive virtual environments where users engage in cognitively demanding tasks. The system...
- This $400,000 National Science Foundation project grant supports Purdue University in developing an interactive virtual environment for artificial intelligence education. Funded under the NSF's STEM Education program (CFDA 47.076), the two-year project aims to create a real-time visualization tool to promote conceptual and procedural understanding of AI among 250 learners. Either immersive using VR headsets or on conventional displays, the tool will focus on foundational AI topics. Iterative...
- The National Science Foundation (NSF) awarded a $140,000 Project Grant under the Computer and Information Science and Engineering (CFDA 47.070) program to Georgia TECH Research Corp to investigate a virtual reality and artificial intelligence environment for personalized learning in sustainable construction education. The goal of this 3-year project is to develop an immersive, adaptive virtual reality platform that can help construction students gain competencies in using sensing technologies to...
- This National Science Foundation (NSF) Early-concept Grants for Exploratory Research (EAGER) project aims to develop an immersive mixed-reality infrastructure that enables smooth sensorimotor interactions between humans and virtual scene simulations. The $149,999 award, granted under NSF's Engineering program (CFDA 47.041), supports research to establish a closed-loop AI-driven task environment for training applications. Key objectives include creating flexible training modules, developing...
- This federal Project Grant award from the National Science Foundation (CFDA 47.075 - Social, Behavioral, and Economic Sciences) to the University of Florida provides $682,707 to investigate how adaptive, AI-driven virtual reality (VR) environments can enhance students' understanding of semiconductor fabrication, a complex STEM domain. The project aims to develop and evaluate the effectiveness of personalized VR instructional modules that provide real-time feedback based on students' gaze...
- This $300,000 project grant from the National Science Foundation's Computer and Information Science and Engineering program (CFDA 47.070) supports research at New York University to develop efficient computer systems for augmented and virtual reality through a perception-guided approach. Specifically, the researchers will design software-hardware mechanisms to quantitatively model human visual perception and leverage those models across system stacks to achieve an order of magnitude gain in...
The National Science Foundation (NSF) awarded a $260,000 Project Grant under the Computer and Information Science and Engineering (CISE) program to Virginia Polytechnic Institute & State University for the "Collaborative Research: HCC: SMALL: Modeling Learning Engagement Using Gaze Data to Improve Visual Attentional Guidance in Immersive Training" project. The goal of this 27-month project is to investigate how gaze-based models can be used to estimate learner engagement and guide attention within immersive virtual reality (VR) training experiences, specifically in the domain of construction safety training. The project aims to develop novel AI-driven techniques to detect learner focus or distraction in VR and provide visual cues to support attention and understanding, with the objective of enhancing STEM training outcomes and enabling more Americans to acquire the knowledge and skills needed for high-demand STEM careers.
Mod # | Description | ReasonForModification | Federal Obligation | Date |
|---|---|---|---|---|
| Not listed | $260.0k | 7/31/25 |