The National Science Foundation (NSF) awarded a $170,000 Project Grant under the STEM Education program (CFDA 47.076) to Cast Inc., a nonprofit educational technology research organization, to develop an enterprise-level platform that integrates immersive extended reality (XR) technologies with traditional learning management systems. The 3-year project, titled "IMMERSIVE LEARNING TECHNOLOGIES: EXPANDING ACCESS THROUGH OPEN-SOURCE INNOVATION," aims to enhance technician education by...
This $1,886,515 National Science Foundation (NSF) Project Grant award under the STEM Education program (CFDA 47.076) will support the development of "KonnectXR", an enterprise-level platform that integrates immersive extended reality (XR) technologies into technician education programs. The project aims to: Integrate single sign-on and FERPA-compliant encryption capabilities to enable seamless interoperability between XR environments and existing Learning Management Systems (LMS)...
This $249,565 Project Grant award from the National Science Foundation's STEM Education (CFDA 47.076) program supports the development of an enterprise-level platform that integrates augmented and virtual reality (XR) technologies into technician education. The project, titled "Immersive Learning Technologies: Expanding Access Through Open-Source Innovation" and led by Trident Technical College, aims to: Integrate single sign-on (SSO) capabilities with FERPA-compliant encryption to...
Ecosystemone LLC was awarded a $255,550 Project Grant from the National Science Foundation under the NSF Technology, Innovation, and Partnerships program (CFDA 47.084). The grant will support development of an instructor-friendly intelligent virtual reality platform for secondary and post-secondary distance learning and science, technology, engineering, and mathematics education from August 15, 2021 through September 30, 2022. The platform aims to advance science and engineering research and...
This Project Grant award, funded by the National Science Foundation (NSF) under the STEM Education (CFDA 47.076) program, aims to develop an innovative "VirtualAI-Story" tool that integrates virtual reality (VR) and large language models (LLMs) to provide personalized, situated learning through adaptive storytelling. The $399,995 award to the University of Florida will be used to create this VR-based learning environment focused on construction engineering education, with the goal of...
This National Science Foundation (NSF) Project Grant, awarded under the STEM Education (CFDA 47.076) program, will create an innovative ecosystem to support the integration of extended reality (XR) technologies into technician education programs. The $169,947 award to Cast Inc., a nonprofit research and development organization, has the following key goals: Assess XR technology adoption and attitudes in the NSF Advanced Technological Education (ATE) program domains, and create implementation and...
This National Science Foundation (NSF) Project Grant award under the STEM Education (CFDA 47.076) program will fund the development of the KonnectXR platform, an enterprise-level system that integrates augmented and virtual reality (XR) technologies into technician education programs. The $127,090 award to Motlow State Community College, effective October 1, 2024 through September 30, 2027, aims to bridge traditional learning management systems with immersive XR environments. Key project goals...
This $104,607 Project Grant from the National Science Foundation's STEM Education program (CFDA 47.076) supports Motlow State Community College in creating an innovative ecosystem to accelerate the integration of extended reality (XR) technologies, including 360-degree photography, augmented reality, mixed reality, and virtual reality, into technical education programs. The key goals are to: 1) assess XR technology adoption and attitudes in NSF ATE program domains and create implementation...
The National Science Foundation (NSF) awarded a $1,454,932 Project Grant under the STEM Education program (CFDA 47.076) to Clemson University. The grant, titled "COLLABORATIVE RESEARCH: RESOURCE COLLABORATIVE FOR IMMERSIVE TECHNOLOGIES (RECITE)", aims to accelerate the integration of extended reality (XR) technologies, including 360° photography/videography, augmented reality, mixed reality, and virtual reality, into technician education programs. The key objectives are to: 1) Assess...
This $899,526 Project Grant award from the National Science Foundation's (NSF) STEM Education program (CFDA 47.076) is supporting research to develop a multi-user virtual reality (VR) classroom framework for collaborative, experiential learning and teaching of introductory physics. The grant recipient, George Mason University, will investigate techniques for scalable multi-user VR physics classes, create interactive VR tools for collaborative learning and teaching, and develop authoring tools to...